Jaeger LorenzJaeger Lorenz

Making Images

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  • Games
    • Shades of Play
    • A Race between fine Gentlemen
    • Bixtris
    • Neighbours back from Hell
    • Experiments
  • Projects
  • Presentations
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  • Work
    • Maya Viewport Integration
    • NPR (Non Photorealistic Rendering)
    • Dystoptimal
    • AR Fluid Simulation
    • Portal to Schloßberg
  • [Release] – Science Center Ljubljana
  • [Talk] – U4 Learning Group
  • [Travel] Chile 2019
  • [Talk] – AR and Games: what works, what are lies
  • [Talk] 2D Platformer Movement Tips&Tricks

Categories

arbft gamedev talk Uncategorised

Presentations

  • [Talk] – U4 Learning Group
  • [Talk] 2D Platformer Movement Tips&Tricks
  • [Talk] – Abridged Locomotion in VR
  • [Talk] – VR Performance Tips 1
  • [Talk] – Locomotion in VR
  • [Talk] – Game Deconstruction: Diablo I
  • [Talk] – Master Thesis Defense: Real Time HDR-Video on the GPU
  • [Talk] – Shades of Play post mortem
  • [Talk] – Procedural Generation
  • [Talk] – Computer Graphics 101 – Post Processing

 

 

 

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