This is a pitch for a learning group in which we can learn Unreal Engine 4 together.
Also I’m suggesting a game that we could try to implement during the course of the group.

Despite the technical difficulties I had a great time demoing and presenting the movement of my game.


Webbuild of the movement sandbox:

Gave a shorter version of my last years GDDG Talk.

The nitty gritty basics for improving rendering performance in VR


First attempt at a hopefully continuing series where we take a closer look at games and their systems. Worked in collaboration with Michael List: